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EmuCR: FB Alpha
FB Alpha v0.2.97.18 is released. FB Alpha or FBA as it is commonly known is an emulator of arcade games, that is, it takes the program code, graphics data, etc., from an original arcade game and emulates the hardware to make the game run in it's original form. As far as the game is concerned it is running in it's original cabinet.

FB Alpha is an open-source project and it is programmed by a group of people known as the FBA Team. Over the years this has comprised of myself, Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye. FB Alpha is based on the original FinalBurn by Dave.

FB Alpha v0.2.97.18 changelog:
- Added driver for Lemmings [iq_132]
- Added support for trackball in Lemmings [Barry]
- Added driver for Pac-Land [iq_132]
- Added driver for games on Psikyo4 hardware [iq_132]
- Added driver for games on Rabbit Punch hardware [iq_132]
- Added a preliminary driver for SNES hardware, enabled in debug builds only [kev]
- Changed CPS-3 driver to use MAME flash dumps, and added verification for CPS-3 driver back to ROM_VERIFY dat [Barry, suggested by Haze]
- Added preliminary Puzzli2 protection simulation and removed the patches from the PGM driver [iq_132]
- Delayed the VBlank IRQ in the CPS-2 driver to part through the VBlank period, fixes disappearing text in the Dungeons & Dragons games [Barry]
- Added sound to fantzonep in the Sega System 16A driver [Barry]
- Improved IRQ timing in Sega System Y driver [Barry]
- Reduced the volume of some CPS-2 games that were too loud [Barry]
- Fixed sound in Konami drivers which weren't generating enough IRQs per frame to drive the sound [Barry]
- Fixed a bug in the K052360 sound core, fixes Parodius booting [Barry]
- Fixed inputs in Dream Land in the Bubble Bobble driver [Barry]
- Fixed Rambo III in the Taito B driver [Barry]
- Fixed default dips in Yes/No Sinri Tokimeki Chart in the Taito F2 driver [Barry]
- Tidied the CPS-1, CPS-2, Galaxian, Irem, Konami, Neo Geo, Sega and Taito drivers [Barry]
- Changed the Zet interface to initialise a single CPU at a time, updated all affected drivers [iq_132]
- Made sure the BurnYM2151 handlers are NULLed on exit [Barry]
- Incorporated endian fixes from FBANext for various CPU cores and interfaces, as well as the CPS-3, Neo Geo, Psikyo, Sega, Taito and Toaplan drivers [Barry, FBANext by Lantus]
- Added support for various MAME graphics decoding macros [iq_132]
- Added some Unicode titles to the PGM driver [JacKc]
- Fixed various localisation issues [Barry, reported by Benjamin Siskoo]
- Changed default of the "Don't change Num Lock status" option to on [Barry]
- Added SDL audio, input and video plugins so I can re-port to SDL [kev]
- Moved the burner/win32 folder to burner/platform/win32 [kev]
- Changed interface directory layout [kev]
- Changed the path handling to be more portable (changed // to \) [kev]
- Updated unzip.c to the latest version [kev]
- Improved the gamelist filter functionality and added support for Capcom (Other), Data East, Seta, SNES and Technos filters, updating relevant drivers [Barry]
- Moved any Irem, Kaneko, Sega, Taito or Toaplan drivers in the misc filters to the relevant filter [Barry]
- Moved Konami drivers from misc to the Konami filter [iq_132]
- Added defines for _XBOX headers and plugins in the burner and interface folders [Barry]
- Reduced the optimisation levels for GCC 3.4.5 to match other GCC builds, fixed some warnings that are now generated by GCC 3.4.5 [Barry]
- Matched all sets to MAME 0.144u4 [Barry]

Download: FB Alpha v0.2.97.18 x86
Download: FB Alpha v0.2.97.18 x64
Source: Here



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