Dolphin glsl-330 Git 3.0-306 is released. Dolphin glsl-330 is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.
Dolphin glsl-330 Git changelog:
* change glsl #version 330 compatibility -> #version 330
* fix glsl compiler errors for version 330
* make sure glsl-specific backend_info variables are set correctly
* fix some more formatting uglies, log the gl shader compiler output to file on error.
* remove glBindFragDataLocation calls for TexCoord0. I don't think it's doing anything for FragData0 either...
* change glsl #version 330 compatibility -> #version 330 in videocommon. previous commit only changed OGL backend.
* glsl: don't try to set invalid shaders and crash.
log vertex compiler messages to file if compilation fails.
Download: Dolphin glsl-330 Git 3.0-306 x86
Download: Dolphin glsl-330 Git 3.0-306 x64
Source: Here
what the different about git and svn ?
ReplyDeleteLO MISMO CUAL ES LA DIFERENCIA ENTRE LA SVN
ReplyDeleteesto mejora o es la misma mierda
ReplyDeleteÉ a mesma porra. Tudo lixo.
ReplyDeleteI dont understand spanish engrish please
ReplyDelete