2012-01-19

Dolphin glsl-330 Git 3.0-306

EmuCR:DolphinDolphin glsl-330 Git 3.0-306 is released. Dolphin glsl-330 is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin glsl-330 Git changelog:
* change glsl #version 330 compatibility -> #version 330
* fix glsl compiler errors for version 330
* make sure glsl-specific backend_info variables are set correctly
* fix some more formatting uglies, log the gl shader compiler output to file on error.
* remove glBindFragDataLocation calls for TexCoord0. I don't think it's doing anything for FragData0 either...
* change glsl #version 330 compatibility -> #version 330 in videocommon. previous commit only changed OGL backend.
* glsl: don't try to set invalid shaders and crash.
log vertex compiler messages to file if compilation fails.

Download: Dolphin glsl-330 Git 3.0-306 x86
Download: Dolphin glsl-330 Git 3.0-306 x64
Source: Here

5 Comments:

  1. what the different about git and svn ?

    ReplyDelete
  2. LO MISMO CUAL ES LA DIFERENCIA ENTRE LA SVN

    ReplyDelete
  3. esto mejora o es la misma mierda

    ReplyDelete
  4. É a mesma porra. Tudo lixo.

    ReplyDelete
  5. I dont understand spanish engrish please

    ReplyDelete

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