2011-03-21
jDosbox v0.74.15
jDosbox v0.74.15 is released. jDosbox is a port of Dosbox in Java, allowing multiple systems to emulate the DOS and PC x86 90s.
Dolphin SVN r7387
PCSX2 SVN r4464
NesDS v0.44b
DeSmuME SVN r3951
![EmuCR:DeSmuME EmuCR:DeSmuME](http://img8.imageshack.us/img8/9508/2009071420435014.gif)
Dolphin SVN r7386
SNES9x-PS3 SVN b138ddbbf41c
PSXjin SVN r686
FBANext-PS3 SVN r438
![EmuCR: FBANext-PS3 EmuCR: FBANext-PS3](http://img28.imageshack.us/img28/690/20866139.jpg)
vbjin SVN r102
Vba-ReRecording SVN r332
PCSX Rerecording SVN r312
Pcejin SVN r202
Pcejin SVN r202 is released. Pcejin is a PC Engine / PCE CD-ROM / SuperGrafx Emulator. pcejin takes the accurate PCE emulation core in Mednafen and gives it a native Win32 interface and additional features.Mednafen-rr .mcm files can be loaded and converted with the Convert MCM menu item in the Tools menu, or the "Play Movie" hotkey. A mc2 file will be placed in the same directory as the mcm.
ykhwong's DOSBox 0.74 SVN Build 20.03.2011
![EmuCR: DOSBox EmuCR:DOSBox](http://img202.imageshack.us/img202/7019/49648590.jpg)
Mupen64Plus 20110321
![EmuCR: Mupen64Plus EmuCR: Mupen64Plus](http://img696.imageshack.us/img696/3820/logobs.png)
WinUAE v2.3.2 Beta 2
![EmuCR:WinUAE EmuCR:WinUAE](http://img517.imageshack.us/img517/3798/winuaelogo.gif)
Dolphin SVN r7384
OpenBOR v3.0 Build 3273
DeSmuME SVN r3950
![EmuCR:DeSmuME EmuCR:DeSmuME](http://img8.imageshack.us/img8/9508/2009071420435014.gif)
DS2x86 v0.06 Alpha
DeSmuME v0.9.7 (r3949)
![EmuCR:DeSmuME EmuCR:DeSmuME](http://img8.imageshack.us/img8/9508/2009071420435014.gif)
Gens-ReRecording SVN r300
![EmuCR: SEGA Gens EmuCR: SEGA Gens](http://i38.tinypic.com/20kwqh1.jpg)
Fceux SVN r2152
![EmuCR:Fceux EmuCR:Fceux](http://img715.imageshack.us/img715/1278/34305756.jpg)
D2X-XL v1.15.155
![EmuCR: D2X-XL EmuCR:D2X-XL](http://img222.imageshack.us/img222/746/97221671.gif)
MESS SVN r10881
![EmuCR: MESS EmuCR: MESS](http://img130.imageshack.us/img130/513/70389551.png)
Kale's WIP - Wanderer's Fair Fortune (2011/03/20)
Wanderer's Fair Fortune
Finally fixed the PCG beam position hooks in Sharp X1 HW. There was a bug with vblank / vsync bits so beam positions wasn’t making any sense. Fixing that makes the thing to finally upload character data properly without any hacks.
Finally fixed the PCG beam position hooks in Sharp X1 HW. There was a bug with vblank / vsync bits so beam positions wasn’t making any sense. Fixing that makes the thing to finally upload character data properly without any hacks.