Dolphin opengl-sampler-objects Git 3.0-242 is released. Dolphin opengl-sampler-objects is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.
Dolphin opengl-sampler-objects Git changelog:
* start of code to make use of ogl sampler objects
* remove duplicate glLoadIdentity calls
* nearly get sampler objects going
* samplers functional
* more sampler parameters
* kill SetTextureParameters
* stupid
* old comments
* oh, that's why it wasn't working
* ahah, much nicer!
* optimize Enable/DisableSamplers usage a bit perhaps
* kill "DisableStage", not needed
Download: Dolphin opengl-sampler-objects Git 3.0-242 x86
Download: Dolphin opengl-sampler-objects Git 3.0-242 x64
Source: Here
2011-12-17
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The last Dolphin 2.0 versions were really promising and a huge amount of games worked from wich most of them don't work anymore...
That's no way to code an emulator!
havent tried this yet, but 3.0 all games work smooth but still having problems with ground textures in melee and brawl..will try this and see if helps, thanks for update =]
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