2011-12-17

Dolphin GLSL-master Git 3.0-265

EmuCR:DolphinDolphin GLSL-master Git 3.0-265 is released. Dolphin GLSL-master is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin GLSL-master Git changelog:
* Let compiling work on OSX.
* Add a GUI option to use GLSL shaders. Also fix a small typo.
* Only delete this buffer if we support it.
* Set Sampler values at program make time instead of every frame. Fix an issue when The user had UBO support but not Binding support.
* Some shader programs don't come with Vertex shaders attached, don't try to bind a Vertex Uniform block then.

Download: Dolphin GLSL-master Git 3.0-265 x86
Download: Dolphin GLSL-master Git 3.0-265 x64
Source: Here

2 Comments:

  1. problem: wwe wrestlemania XIX and pokemon XDGOD
    failed to compile pixel shader!!

    ReplyDelete
  2. Yeah. Dolphin 3.0 -> EPIC FAIL!

    ReplyDelete

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