Jpcsp SVN r2353 is released. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp SVN changelog:
r2350
Added WARN messages when detecting mipmaps with incorrect sizes (reported by Drake in TACTICS OGRE).
r2351
Limit the number of mipmaps that can be used in OpenGL to the number of valid mipmaps defined by the application. Some applications are loading invalid mipmaps which are accepted by a PSP, but rejected by some OpenGL implementations (e.g. ATI).
r2352
Avoid Jpcsp to sometimes hang at exit.
r2353
Forgot to revert part of r2323. Identified by Itaru.
Download: Jpcsp SVN r2353
Source: Here
2011-10-17
This is nice work!
ReplyDeletejust how it work for your guys?
ReplyDeletei getting white noise type squares, instead of video -_-
someone told me to check MPEG options, but i dont't see it anywhere in jpcsp
go to options > Config > Media Tab
ReplyDeleteAnd check these 3.
*Use Media Engine
*Extract Media Files to tmp folder
*Use non-native fonts from flash0 folder
To get rid of your white noise screen hope this helps
wow, that helped. thank you.
ReplyDeletebut... i don't get it, why emu have that things disabled by default :D