bsnes v083 Changelog:
This release adds preliminary Nintendo / Famicom emulation. It's only a week or two old, so a lot of work still needs to be done before it can compete with the most popular NES emulators. It's important to clarify: bsnes is primarily an SNES emulator. That will always be its forte and my core focus. I have added Game Boy support previously for Super Game Boy emulation, and I've added NES support mostly for something fun to work on to break up the monotony of working on one system for seven years now. Obviously, I'd like the emulation to be accurate and highly compatible, but I simply cannot afford to invest the same amount of time and money into any other systems. Still, either way the NES and GB emulation serve as fun side-diversions, and allow for a unified emulator interface with all of bsnes' unique features applied to all systems. My personal favorite feature is mightymo's extended built-in cheat code database that now also includes NES and Game Boy codes. And it even works in Super Game Boy mode now, too! I'm also not worried about speed at all: so long as NES/GB are faster than SNES/compatibility, it's fine by me. Note that due to the NES audio running at 1.78MHz, and Game Boy audio at 4MHz stereo, a more sophisticated audio resampler was needed: Ryphecha (Mednafen author) has graciously written a first-rate resampler: it is a band-limited Kaiser-windowed polyphase sinc resampler. It is combined with two highpass filters to remove DC bias. The filter itself is SSE optimized, but even still, approximately 50% of CPU usage for NES/GB emulation goes to the audio filtering alone. However, you now have the best sound possible for NES and Game Boy emulation as a result. The GUI has also been heavily re-structured to accommodate multiple emulators from the same interface. As such, it's quite likely a few bugs are still lurking here and there. Please report them and I'll iron them out for the next release. Changelog: - license is now GPLv3 - re-structured GUI as a multi-system emulator - added NES emulation [byuu, Ryphecha] - added NES ICs: MMC1, MMC2, MMC3, MMC4, MMC5, VRC4, VRC6+audio, VRC7, Sunsoft-5B+audio, Bandai-LZ93D50 - added NES boards: AxROM, BNROM, CNROM, ExROM, FxROM, GxROM, NROM, PxROM, SxROM, TxROM, UxROM - Game Boy emulation improvements [Jonas Quinn] - SNES core outputs full 19-bit color (4-bit luma included) for more accurate color reproduction (~5% speed hit) - audio resampler is now a band-limited polyphase resampler [Ryphecha] - cheat database includes NES+GB codes as well [mightymo, tukuyomi] - lots of other changes |
Download: bsnes v083 x86
Download: bsnes v083 x64
Source: Here
NIXE! thanks for new update=D
ReplyDeleteI mean nice. Keep up good work.
ReplyDeleteThis release had NES\Famicom support!!! not that I dont love nestopia,but if bsnes is getting into the nes emulation scene,I will be switching!
ReplyDeleteNestopia is already cycle exact.
ReplyDeleteit is short for "bullshitsnes" you know
ReplyDeletethis nes and gb support is not good.... nes has many sprite and layer problems and the gb wont play gbc roms, and both of them run at crappy fps
ReplyDeleteI heard byuu is working on a ps2 emulator, in 16 more years we will have 34GHz pc that can play the cycle exact accuracy of byuu
ReplyDelete@ in 16 years i doubt anyone will play ps2 games anymore! HOW MUCH COMMODORE 64 OR IINTELLIVISION GAMES DO YOU PLAY? i can guarante that NONE!
ReplyDeleteOh yeah? some people still mess with nintendo/gameboy emulators here and there and no, i dont play the shitty commodore 64 or intelvision, i still mess with nintendo tho
ReplyDeletepeople will play ps2 games and snes also psx and arcades forever , 20 30 40 years because the yare best games lots of great shooters and fighters note that most new games are crap none bothers with them
ReplyDeleteDownloaded and tested, not to happy about the removal of the ntsc video option, since now we've got to put up with borders on the top and bottom... can't stand borders, seriously can't understand why this was removed, then again couldn't understand why the option to close the emu with the "esc" key was removed for so long :/ Other than that though best snes emu hands down, just hope the scaling thing is sorted in a future release.
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