Supermodel v0.2a is released. Supermodel is a Sega Model 3 arcade emulator. Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking 3D classics on your PC.
Supermodel v0.2a Changelog:
- New, fully customizable input system. Supports any combination of
keyboards, mice, and analog and digital controllers. [Nik Henson]
- Texture offsets. Fixes models in 'Fighting Vipers 2', 'Virtual On',
cars in the 'Scud Race' and 'Daytona USA 2' selection screens, etc.
- Fixed a 2D palette bug that would cause black pixels to occasionally
turn transparent.
- Added all remaining ROM sets. [krom]
- Got some new games to boot: 'Spikeout', 'Ski Champ', 'Sega Bass
Fishing', 'Dirt Devils', etc.
- Sound support. Special thanks to ElSemi for contributing his SCSP
emulator and Karl Stenerud for allowing us to use his 68K emulator.
- Multi-threading support. Sound and drive board emulation are off-
loaded to separate threads, substantially enhancing performance.
[Nik Henson]
- Z80 emulation based on code by Frank D. Cringle and YAZE-AG by
Andreas Gerlich.
- Digital Sound Board (MPEG music) emulation courtesy of R. Belmont and
the MPEG decoder library by Tomislav Uzelac.
- Improved ROM loader. It should no longer be as easily confused by
combined ROM sets as long as unused files are removed.
- Configuration file now supports more settings and allows game-
specific customization.
- Added light gun crosshairs ('The Lost World'), enabled by default in
full screen mode and selectable by pressing Alt-I.
- Drive board and force feedback emulation for 'Scud Race', 'Daytona
USA 2', and 'Sega Rally 2'. [Nik Henson]
- Viewable display area properly clipped. Ghost artifacts no longer
appear in border regions when the resolution exceeds the display
area.
- Changed gear shifting: added a dedicated neutral gear and sequential
shifting.
- Console-based debugger (not enabled by default, must be
enabled during compile-time). [Nik Henson]
- Source code and Makefile cleanup.
Download: Supermodel v0.2a x86
Download: Supermodel v0.2a x64
Source: Here
Command line.... FFS
ReplyDeletegreat !!!!
ReplyDeletegreat!!! now with audio!!! i luv u guys :D
ReplyDeletethanks to all the dev for this great thing ...god bless you all
ReplyDeleteMM a Gui or pre definied settings very needed for this. Thanks!
ReplyDeleteYes, it's command line only. Yes, it's tedious to configure. Yes, it needs a GUI etc etc etc.
ReplyDeleteWorth every minute of frustration. If the devs are reading this, I thank them for their hard work and determination. I am absolutely, positively stunned and blown away by it!
BOOYEAH!! STAR WARS TRILOGY ARCADE HERE I COME
ReplyDeletePlease compile x86 build with debugger
ReplyDelete- Console-based debugger (not enabled by default, must be
enabled during compile-time). [Nik Henson]
Star Wars Trilogy плохо emul на панели текстуры иногда теряются становятся черными. исчезает игровой панель где отображается жизнь и посередине сливается в текстуре, то есть (задания) и текстуры сливаются это сильно заметно.!!!
ReplyDeleteCCCP1982
Star Wars Trilogy it is bad emul on the structure panel are sometimes lost become black. The panel disappears game where the life is displayed and in the middle merges in a structure, that is (tasks) and structures merge it strongly considerably.!!!