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Spud v0.211 (Spanish edition) is released. Spud is a ZX Spectrum 48k/128k Emulator written in C++ using Microsoft Visual Studio 6. Spud can handle the TZX file format!

EmuCR: Spud

Spud v0.211 Changelog:
ADDED: Code optimised and streamlined. Maximum speed has been increased by over 200 frames a second.
FIXED: DirectDraw now works with nVidia graphics cards (this is a well documented nVidia problem and not Spud specific!!).
FIXED: Infoseek sporadically crashed Spud if it couldn't connect to WoS or internet.
FIXED: ULAplus Editor wasn't transferring colour from default palette to current palette.
FIXED: Spud crashed if unknown ID's were present in the Archive block when tape loading.
FIXED: Spud should work with all Direct3D dlls now.
REMOVED: Spud for some reason cannot go from full-screen to wndow mode in D3D so the D3d mode has been replaced by GDI for the moment.

Download: Spud v0.211
Source: Here



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