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EmuCR: P.E.Op.S. DSound PSX SPUP.E.Op.S. DSound PSX SPU v1.10b SVN 4 is released. P.E.Op.S. DSound PSX SPU is the Windows PSX spu emulation plugin, using DirectSound, which can be used with the win32 ePSXe emulator software.

PasserBy99 found a legit bug. I'm at fault.

Going to be _-mad-_ at myself for quite a long time for wanting to ignore this. But it's fixed. Pete has the right idea, but didn't use a 'cancel' phase shift ($4000+ channel negative volume).

So the sharpness of Bolt 3 strikes stand out now. And the fallout effect. No longer the 'flat' effect.

Die Hard 1 is still okay. RE2 door locks okay.


So what else is still wrong with this plugin then?


P.E.Op.S. DSound PSX SPU v1.10b SVN 4 Changelog:
- - Fix phase inversion (reverb channel input) (Suikoden 2 - Tinto Mines)

EmuCR: P.E.Op.S. DSound PSX SPU


Download: P.E.Op.S. DSound PSX SPU v1.10b SVN 4
Source: Here



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