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EmuCR:ODAMEX ODAMEX v0.5.4 is released. ODAMEX is a modified Doom source port. Supported platforms are Windows, Mac, Linux and FreeBSD. It has been designed to allow client/server-based Doom gameplay over the Internet and LAN. It currently supports the traditional old-school style of Deathmatch and a Cooperative mode, but it also includes other game modes such as Teamplay and Capture the Flag. It also supports an array of editing features, including the BOOM map format, DeHackEd and BEX patch support and support for several additional music formats, such as MOD and OGG.

ODAMEX v0.5.4 Changelog:

Odamex 0.5.4 is a rather hefty release that will ultimately serve to bridge the gap between the 0.5 series and 0.6. Along with the usual bug fixes, it features a number of experimental features expected to be complete for the 0.6 release.

Odamex 0.5.4 features a number of important fixes over the last official version. A bug introduced by the client "death camera" causing incorrect spawn angles has been fixed. Issues that occur specifically in CTF such as ghost flags and the sound origin bug have been fixed as well. Other similar changes include improvements to the scoreboards, improved ZDoom compatibility, and changes to default settings.

The most notable of the new features found in Odamex 0.5.4 are both the inclusion of unlagged support and early net demo support, both of which have been a long time coming. These features are both currently in experimental stages, so while we encourage you to give them a try, we also encourage you to report any issues or bugs that you run across while using them so that the Odamex team can do its best to stamp out these issues going into our next major version.


Download: ODAMEX v0.5.4
Source: Here



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