P.E.Op.S. DSound PSX SPU v1.9a is released. P.E.Op.S. DSound PSX SPU is the Windows PSX spu emulation plugin, using DirectSound, which can be used with the win32 ePSXe emulator software.
P.E.Op.S. DSound PSX SPU v1.9a Changelog:
- Fixed fractions ADSR (Resident Evil 3).
- Fixed volume reverberation $ 3FFF -> $ 7FFF (Resident Evil 2).
- New blocking the release of the SPU (all games, quality of the buffer + improvement in latency).
- Distortion Correction CDDA / XA (all games).
- Fix interpolation CDDA / XA (all games).
- Fixed length Gaussian 1.00.
- Fixed the synchronization of SPU (2 + Actua Soocer FIFA).
- Fixed A / V Sync (Novastorm).
- Jumps to $ 1,000 channels cause a dead stop (Metal Gear Solid).
- SPUsetframelimit can cicuit court-blocker SPU.
Download: P.E.Op.S. DSound PSX SPU v1.9a
Source: Here
THANK YOU!
ReplyDeleteWTF!? This version is SEVEN years old!
ReplyDeleteSEVEN years old is 1.9
ReplyDeletethis is 1.9a
PETE BERNERT FTW :D
ReplyDeletei think this is a lie
ReplyDeletethe 1.9a version number is nowhere to be found in the website from the project nor in the readme or version txts, and the modification date of the dll is from 2004
ok, the link posted was wrong
ReplyDeletenichole update it with this http://forums.ngemu.com/showpost.php?p=1985152&postcount=309
Yes, this is a REVIVED PROJECT by a programmer named Shalma; this plugin now is considered the most accurate SPU plugin for playstation emulators
ReplyDeleteWow, I did'nt expect ever for there to be an update for this plugin. This is the only psx audio plugin i would use because the sound quality and accuracy was always unmatched by other plugins.
ReplyDeleteNow it surpasses Eternal SPU 1.5!
ReplyDelete