SSNES v0.6 Changelog:
New features: Live video recording with FFmpeg. This feature isn´t exactly new, but it´s been greatly reworked to something usable. SSNES can now dump live game footage losslessly straight to FFV1 encoded video (RGB32), and FLAC encoded audio. I recommend using .mkv container for this. .mp4 seems to fail, and .avi IS fail. It runs in a thread, so the overhead should be quite low/nonexistant if you have multiple CPU cores and a decent harddrive. The video will probably require some processing after, as most video players expect YV12, and directly converting RGB to YV12 won´t give you good results. Add option to disable joypad input for slots, which seems to be needed for some games to operate properly. BSD support. BSD systems are now supported. I only tested on OpenBSD/i386 4.9, but it should hopefully work on other BSD variants. Fixes: Fix OSS audio driver for BSD, which use slightly different conventions. Fix some quickbuild parsing with command-line options to not rely on sed where it´s not needed. Replace final uses of strcpy()/strcat() with strlcpy()/strlcat() (see OpenBSD ;D). Fix case where input_slot = 2 was selected with shaders. Force rewind granularity to 1 when we´re playing back or recording a .bsv movie. GUI: As GTK2 issues were resolved, default toolkit in Linux/BSD is now GTK2. The Qt version can still be built with make -f Makefile.qt. Greatly improve layout consistency in general (you´ll notice ... ) Input configuration gives more visual feedback when configuring buttons (similiar to bsnes-phoenix). Add "None" input option. Add possibility to start FFmpeg recording. |
Download: SSNES v0.6 Win 32bit
Source: Here
AMAZING!!!
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