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EmuCR: OpenEmulator OpenEmulator SVN r658 is released. OpenEmulator is an accurate, portable emulator of legacy computer systems. OpenEmulator aims to be an accurate, portable emulator of legacy computer systems. By using a software components framework, it is easy to expand a software emulation with additional software devices, just as a real system could be expanded with real devices.

EmuCR: OpenEmulator

OpenEmulator SVN Changelog:
r650
Updated port and component
r651
Added support for canvas delete commands, modified State: to Format: label for
emulation item images, added emulation window available port group, added
emulation window available port status message, verified and checked dragging
for all cases, improved ROM so it is saved if the ROM resides in the emulation,
added donation window
r652
Implemented available port label and location
r653
Added Apple Macintosh template
r654
Enabled disclosure triangle for AVAILABLE PORTS (hidden by default)
r655
Minor fixes
r656
Updated images
r657
Fixed resize flickering (THIS ONE WAS HARD), CGL doesn't like
multithreading+backbuffer rendering, fixed canvas copy, added support for
detecting default shaderEnable value, fixed template chooser scroll problem,
added preservation of emulation window available ports expansion state
r658
Fixed printing, fixed getImage, the front buffer is now used, fixed canvas
display link trouble, canvases are no longer sleeping when they shouldn't, fixed
errors around glCopyTexSubImage2D

Download: OpenEmulator SVN r658
Source: Here



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