Jpcsp SVN r2132 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.
Jpcsp SVN changelog:
r2127
Improved compatibility of atrac ID's: PSP is returning IDs starting at 0 (some games expect only to receive 0 as a valid value). Provided a generic approach that can be used by other modules (e.g. sceNetInet)
r2128
Fixed sceFontOpenUserFile when opening a font file located on the UMD.
r2129
Fixed NullPointerException in sceDisplay after a call to sceKernelLoadExec when "GE Texture" is enabled. This is probably also solving the "Reset" problem when enabling "GE Texture"
r2130
More java native code sequences from different profile reports
r2131
Fixed again NullPointerException when pressing Reset button.
r2132
Implemented sceNetResolverStop.
Partially implemented the HtmlViewer utility.
Fixed sceNp, sceNpAuth and sceNpService NID resolving and reimplemented some functions.
Reworked several aspects of the emulator's display system:
- Added a new configuration menu "Display";
- Improved resizing support;
- Provided better fullscreen support with exclusive popup menu and full display resize;
- Allowed saving the graphical filters' options.
Download: Jpcsp SVN r2132
Source: Here
what new can already play
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psp game suck its only good for emu
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