WarMUX v11.04 is released. WarMUX is a free and open-source game in the genre of "turn-based artillery games" like Scorched Earth or Worms. The project was started in December 2002 by Lawrence Azzoug Moy as Wormux, and was renamed to Warmux in November 2010. Using at a time the ClanLib library, it now uses SDL; the game is multiplatform, available for Windows and Unix-like systems (including Linux, FreeBSD, Android, Maemo, Symbian^3 and Mac OS X).
WarMUX v11.04 Changelog:
Replay functionality! Still a bit unstable and version-specific (thanks mylad for the help image)
The various funny animations are now displayed more often
Fixed various bugs with grapple and construct in far edges of the world (thanks peterolen and lordjj for the bug reports)
Improved a bit the grapple behaviour (patch from peterolen)
Reduced max memory usage for the Symbian and Android ports
Introduce quality settings, and add one level for handhelds allowing alphablending and thus much higher quality ground.
Readd fading to laser beams
Fix key binding edition menu
Fix keys getting stuck when modifiers (control/alt/shift) were changed
Clean and update command line parameters; --size sets display size
Big rewrite of internal network protocol; should reduce a bit traffic
Various fixes with network menu (incorrect team updates, crashes)
Cache loading of xml files: menus and particle spawning should now be much faster
Android port: better resume
Android port: text editing with the classical virtual keyboard
Android port: can go to sleep when downloading (also more robust)
Fix MacOSX not able to list public games
Download: WarMUX v11.04
Source: Here
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