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EmuCR:OpenBOR OpenBOR v3.0 Build 3327 is released. OpenBOR is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii. The initial port was done by SX and the current maintainer is Plombo.

History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of Fighters series. The game spread only by word of mouth, but it nonetheless amassed popularity very quickly. Senile Team soon released an edit pack allowing anyone interested to create a mod for the BOR engine. In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They agreed, and OpenBOR was born. Development on the engine was continued by the community, and still is to this day.


Heres whats new:
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r3327 | damon_caskey | 2011-04-01 17:20:53 -0400 (Fri, 01 Apr 2011) | 1 line
Changed paths:
M /engine/openbor.h
M /engine/version.h

Missed s_range in previous commit.
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r3326 | damon_caskey | 2011-04-01 17:07:02 -0400 (Fri, 01 Apr 2011) | 1 line
Changed paths:
M /engine/openbor.h
M /engine/resources/Info.plist
M /engine/resources/meta.xml
M /engine/version.h

Added some commenting to new s_anim struct additions.
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r3325 | damon_caskey | 2011-04-01 16:52:46 -0400 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c
M /engine/resources/meta.xml
M /engine/version.h

Continuing s_anim cleanup:
-landframe array array moved to s_landframe struct.
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r3324 | sumolx | 2011-04-01 16:43:40 -0400 (Fri, 01 Apr 2011) | 1 line
Changed paths:
M /engine/psp/audiodrv.c
M /engine/psp/audiodrv.h

AudioDrv class has been cleaned up.
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r3323 | damon_caskey | 2011-04-01 15:43:45 -0400 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/resources/meta.xml
M /engine/version.h

Continuing s_anim cleanup:
-counterframe array array moved to s_counterrange struct.
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r3322 | damon_caskey | 2011-04-01 12:57:05 -0400 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/resources/meta.xml
M /engine/version.h

Continuing s_anim cleanup:
-quakeframe array moved to s_quakeframe struct.
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r3321 | damon_caskey | 2011-04-01 11:52:54 -0400 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c
M /engine/resources/meta.xml
M /engine/version.h

Continuing s_anim cleanup:
-range array moved to s_range struct.
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r3320 | damon_caskey | 2011-04-01 10:55:03 -0400 (Fri, 01 Apr 2011) | 3 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/resources/Info.plist
M /engine/resources/meta.xml
M /engine/version.h

Continuing s_anim cleanup:
-Dive array moved to s_dive struct.
-jumpframe elements moved to s_jumpframe struct.
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r3319 | damon_caskey | 2011-04-01 00:13:00 -0400 (Fri, 01 Apr 2011) | 3 lines
Changed paths:
M /engine/codeblocks/OpenBOR.Windows.layout
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c
M /engine/resources/Info.plist
M /engine/resources/meta.xml
M /engine/version.h

-Some cleanup of animation struct.
-Restored script access to animal property.

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r3318 | anallyst | 2011-03-30 11:15:13 -0400 (Wed, 30 Mar 2011) | 1 line
Changed paths:
M /engine/openbor.c

fixed 2pitem bug
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Download: OpenBOR v3.0 Build 3327
Source: Here

1 Comments:

  1. last build

    OpenBOR v3.0 Build 3416

    [url=http://lavalit.com:8080/OpenBOR/download.php?file=OpenBOR%20v3.0%20Build%203416.7z]Download[/url]

    [url=http://lavalit.com:8080/index.php?action=forum]Source[/url]

    on download,emulator for any paltaform:

    DARWIN
    DC (dreamcast)
    DINGOO
    GP2X
    LINUX
    LINUX_AMD64
    PSP
    WII
    WINDOWS
    WIZ

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