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EmuCR:JPcspJpcsp SVN r2002 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1998
Updated pt_BR (provided by felipefpl)
r1999
Avoid "WARNING: implicit cast from int to float" in vertex shader, reported by some drivers.
r2000
Added new option "Enable decoding of indexed textures (using CLUT) in shader". This option is only relevant when using shaders and probably most useful when combined with "Enable saving GE screen to Textures".
This option might improve the FPS of some games (especially those currently running at very low 1-2 FPS).
r2001
Translation update for jp_JP (provided by pentiumx7)
r2002
Removed language independent properties from the language dependent files, in order to avoid translation. E.g. the language names have not to be translated, they are always displayed in their respective language.

Download: Jpcsp SVN r2002
Source: Here

4 Comments:

  1. help please, any rev above rev 1772 doesnt work in my pc , any suggeston?

    ReplyDelete
  2. is anyone else having problems

    ReplyDelete

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