DeSmuME SVN r3945 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r3943
autoconf: use AC_CANONICAL_HOST not AC_CANONICAL_TARGET
AC_CANONICAL_TARGET is for compilers, desmume is not a compiler. It
figures out what platform the compiler should generate binaries for.
AC_CANONICAL_HOST is for figuring out what platform you will run on.
From: Thomas Jones
r3944
cli: better FPS limiting
Simplify and make the fps limit behave better.
From: Thomas Jones
[rm: remove fps_limiter_frame_period now unused and fixup whitespace]
r3945
cli: avoid some overhead with DISPLAY_FPS defined
Avoid a call to SDL_GetTicks() which in turn call the
gettimeofday() syscall when DISPLAY_FPS() is defined.
Download: DeSmuME SVN r3945 32bit
Download: DeSmuME SVN r3945 64bit
Source: Here
2011-03-10
Thanks a lot!
ReplyDeletethanks!
ReplyDeletepathetic
ReplyDeleteOh, then why don't you code an entire DS emulator in C++?
ReplyDelete