Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.
Nintendulator 0.975 beta (2011/01/30) Changelog:
Nintendulator no longer makes use of inline assembly for CPU emulation optimization - in fact, I've managed to further optimize the existing C++ code to make it even faster. |
Download: Nintendulator 0.975 beta (2011/01/30)
Source: Here
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