Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.
Nintendulator 0.975 beta (2011/01/26) Changelog:
To anybody who might be curious, I've just confirmed that the latest ANSI build of Nintendulator actually does run on Windows 95 with DirectX 8; however, that does not mean that you should do such a thing. Nintendulator 0.980, whenever it is released, will be the final version to include ANSI builds. |
Download: Nintendulator 0.975 beta (2011/01/26)
Source: Here
Thanks!
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