Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.
Nintendulator 0.975 beta (2011/01/15) Changelog:
Emulator and mapper project files have been changed to output Unicode build files in their own directory, just as ANSI builds do. Anybody making their own builds of Nintendulator should update their build scripts accordingly. |
Download: Nintendulator 0.975 beta (2011/01/15)
Source: Here
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