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EmuCR:DolphinDolphin SVN r6906 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6903
DX11 code maintenance, part 2:
Move depth state management from EmuGfxState to Renderer.
Call stateman->Apply in Renderer::ApplyState instead of EmuGfxState::ApplyState.
r6904
DX11 code maintenance, part 3:
Move rasterizer state management from EmuGfxState to Renderer.
r6905
DX11 code maintenance, part 4:
Move blend state management from EmuGfxState to Renderer.
r6906
DX11 code maintenance, part 5:
Move shader and input layout management from EmuGfxState to Vertex/PixelShaderCache and D3DVertexFormat.

Download: Dolphin SVN r6906 x86
Download: Dolphin SVN r6906 x64
Source: Here



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