Dolphin SVN r6857 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog:
r6846
dsp cleaning
r6847
Make sure that configuration dialog titles for the plugins are translated and a few other missed strings.
Initialize locale in each of the plugins on windows so that the plugin configuration dialogs are translated and the translators will get off my back.
r6848
Core/DSPCore: Consolidation of register accesses(except for the four hw
stacks), addition of a register cache(currently accumulators on 64bit only).
It feels a bit slower, but the numbers are about the same.
Caching accumulators doesn't change speed either.
r6849
Mark wiimote extension strings for translation.
Update French, Polish, and Korean languages thanks to Pascal, Baszta, and Siegfried, resp.
r6850
Fix tooltip translation in the Video config dialog.
Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs.
r6851
Fix a few strings that weren't being translated properly.
r6852
Clean up nowx and stop cocoaApp busy-waiting in the main loop.
Set up an exit(3) task to shut down real wiimotes. This shouldn't
really be necessary, but we do currently handle a number of error
conditions by calling exit(3).
Retire the inputuicommon library.
r6853
Don't bother with a separate NSApplication thread.
r6854
Gah, forgot another file.
r6855
Fix OS X build.
r6856
Make the "IR Sensitivity" slider work on linux. Also clean up the appearance of the Audio config dialogs on linux and OSX a bit. It doesn't change the appearance on windows.
Mark a couple of strings for translation that were missed before.
Update some of the languages from the translators.
r6857
HID reports can use negative numbers.
Use UTF-8 for input device names and profile filenames.
From8Bit->To8Bit is not transparent.
Download: Dolphin SVN r6857 x86
Download: Dolphin SVN r6857 x64
Source: Here
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