![EmuCR: DBGL EmuCR:DBGL](http://img404.imageshack.us/img404/369/78995271.gif)
2010-12-14
DBGL v0.71
![EmuCR: DBGL EmuCR:DBGL](http://img404.imageshack.us/img404/369/78995271.gif)
Dolphin SVN r6579
DaedalusX64 SVN r613
PCSX Reloaded SVN r61171
PCSX2 SVN r4090
DaedalusX64 SVN r612
GameEx v11.43
![EmuCR: GameEx EmuCR:GameEx](http://img707.imageshack.us/img707/2647/70215658.jpg)
EmuCenter2 v1.4.3 Beta
Android Emulator v1.5
Thanks Wolf-5 for submitting news
Android Emulator v1.5 is released. Android Emulator is a QEMU-based application that provides a virtual ARM mobile device on which you can run your Android applications. It runs a full Android system stack, down to the kernel level, that includes a set of preinstalled applications (such as the dialer) that you can access from your applications. You can choose what version of the Android system you want to run in the emulator by configuring AVDs, and you can also customize the mobile device skin and key mappings. When launching the emulator and at runtime, you can use a variety of commands and options to control the its behaviors.
Android Emulator v1.5 is released. Android Emulator is a QEMU-based application that provides a virtual ARM mobile device on which you can run your Android applications. It runs a full Android system stack, down to the kernel level, that includes a set of preinstalled applications (such as the dialer) that you can access from your applications. You can choose what version of the Android system you want to run in the emulator by configuring AVDs, and you can also customize the mobile device skin and key mappings. When launching the emulator and at runtime, you can use a variety of commands and options to control the its behaviors.
nullDC optimized SVN r110
nullDC SVN r110
David Haywood's MAME(tm) WIP (2010/12/13)
No Jam
One of the peculiar things about the games Cave released, starting with DoDonPachi Dai Ou Jou is the way in which they mark bug fix revisions. It’s very subtle, even if in some cases serious bugs have actually been fixed.
One of the peculiar things about the games Cave released, starting with DoDonPachi Dai Ou Jou is the way in which they mark bug fix revisions. It’s very subtle, even if in some cases serious bugs have actually been fixed.
David Haywood's MAME(tm) WIP (2010/12/12)
I got exodus damage bleed, Could not commit
It’s not a very well kept secret that support for the 3 games Cave produced on the now abandoned and obsolete PGM platform were added in preliminary fashion in MAME 0.140u2. The emulation bugs present in that release led to them humorously being adorned with the title of ‘Back Label’ versions, due to the way all the enemies would appear and attack from behind the player ships.
It’s not a very well kept secret that support for the 3 games Cave produced on the now abandoned and obsolete PGM platform were added in preliminary fashion in MAME 0.140u2. The emulation bugs present in that release led to them humorously being adorned with the title of ‘Back Label’ versions, due to the way all the enemies would appear and attack from behind the player ships.
Dolphin SVN r6578
Mednafen-PS3 SVN r102
![EmuCR: Mednafen-PS3 EmuCR: Mednafen-PS3](http://img834.imageshack.us/img834/7900/newlogoopy.png)
Mednafen-PS3 SVN r102 is released. Mednafen-PS3 is a port of Mednafen Multi-system Emulator to PS3. Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color), NES(both NTSC and PAL), PC Engine/TurboGrafx 16 (CD) and SuperGrafx, PC-FX, WonderSwan (Color).
Jpcsp SVN r1910
![EmuCR:JPcsp EmuCR:JPcsp](http://img25.imageshack.us/img25/9582/jpcsp.jpg)
Cave PGM work (2010/12/12)
Since the release of MAME 140u2, we (nimitz, austere, and I), have been working non-stop to increase the accuracy of the Cave PGM for you.
Mame 0.140u2 InGame e Titles
Mame 0.140u2 InGame e Titles is released. This is a title pack for Mame.
MESS SVN r9770
![EmuCR: MESS EmuCR: MESS](http://img130.imageshack.us/img130/513/70389551.png)