2010-10-31

Jpcsp SVN r1821

EmuCR:JPcspJpcsp SVN r1821 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Glitch64 SVN r196

EmuCR: Glitch64 Glitch64 SVN r196 is released. GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64. Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Gaia Manager v1.03.1

EmuCR: Gaia ManagerGaia Manager v1.03.1 is released. Gaia Manager is a pretty promising Backup Manager (Based on Open Manager).

Jpcsp SVN r1820

EmuCR:JPcspJpcsp SVN r1820 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Vba-ReRecording SVN r277

EmuCR:VisualBoyAdvanceVba-ReRecording SVN r277 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

Q-emuLator v3.0

EmuCR: Q-emuLatorQ-emuLator v3.0 is released. Q-emuLator is a software emulator of the QL, running as an application in the Windows and Mac OS environments. Q-emuLator has an interpreter of the 68008's instructions, and emulates the basic QL's hardware, redirecting input and output to the Mac's or PC's video, keyboard, mouse, disks, sound hardware and serial ports.

gnuboy v0.5.3 for Nokia S60 5th edition

EmuCR: gnuboygnuboy v0.5.3 for Nokia S60 5th edition is released. The gnuboy is a gameboy / gameboy color emulator.

DaedalusX64 SVN r587

EmuCR: DaedalusX64DaedalusX64 SVN r587 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

PCSX Reloaded SVN r58951

EmuCR: PCSX ReloadedPCSX Reloaded SVN r58951 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Jpcsp SVN r1819

EmuCR:JPcspJpcsp SVN r1819 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

MESS SVN r9475

EmuCR: MESSMESS SVN r9475 is released. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.