2010-02-01
VisualBoyAdvance2 SVN r214
VisualBoyAdvance2 SVN r214 is released. gbxemu was originally a minimal version of VisualBoyAdvance with only the GBA core and the SDL interface. It was more like an experiment.
Snes9x 1.43 ReRecording v17 (with lua51.dll) (r134)
Snes9X v1.51 re-recording r134 (with lua51.dll)
Vba-ReRecording v22 (with lua51.dll)
DeSmuME ReRecording v0.9.5 (with lua51.dll)
Altirra 1.5 Final
Altirra 1.5 Final is released.Altirra is an Atari 8 bit Emulator on the Windows/DOS platform.Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.
PCSX Reloaded SVN r40991
PCSX Reloaded SVN r40991 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
PCSX2 SVN r2547
PCSX2 SVN r2547 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
MESS SVN r7216
Stella SVN r1930
PCSX Rerecording SVN r242
PCSX Rerecording v0.1.2+ (fix1)
PCSX2 SVN r2546
PCSX2 SVN r2546 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Glitch64 SVN r74
Glitch64 SVN r74 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r71
Created wiki page through web user interface.
r72
Edited wiki page through web user interface.
r73
Edited wiki page through web user interface.
r74
Implemented gamma correction support. Windows only.
Download: Glitch64 SVN r74
Source:Here
Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.
Glitch64 SVN changelog:
r71
Created wiki page through web user interface.
r72
Edited wiki page through web user interface.
r73
Edited wiki page through web user interface.
r74
Implemented gamma correction support. Windows only.
Download: Glitch64 SVN r74
Source:Here