SDLMAME v0.140u1 for Mac OS X Changelog:
0.140u2 ------- MAMETesters Bugs Fixed ---------------------- - 04027: [Crash/Freeze] All sets in 20pacgal.c: Game does not successfully boot (Aaron Giles) - 04111: [DIP/Input] timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) (stephh) - 03879: [Crash/Freeze] pbst30, pbst30b, pitbossm, pitbossma: Game does not boot (Mariusz Wojcieszek) Source Changes -------------- Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek] Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid] SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds. This takes full pathname/filename to the font, and the name can have styles appended as in Windows: [b] for bold, [i] for italic, [s] for strikethrough, and [u] for underlined. Fonts are rendered at a size of 120 points and scaled down by the core, which looks superb on high-res displays. (Liberation Sans that comes with most recent distros looks really good). [R. Belmont] Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the required package names are "SDL_ttf" and "SDL_ttf-devel". tms7000: Corrected two opcodes: typo in inv_b and JPZ was wrong in official TI document. [Gilles Fetis] SDL: -uifont now can also look up system font families like Windows [R. Belmont] Take some driver_device classes that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers: [Atari Ace] * espial/marineb/zodiak - common code duplicated * m52/m57/m58/m62/travrusa - common code in audio/irem.c * junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm - common code in audio/timeplt.c * hyperspt/sbasketb/trackfld/yiear - common code in audio/trackfld and audio/hyprolyb.c * 40love/bking/buggychl/msisaac - common code in machine/buggychl.c SDL: OS X support for -uifont [Tim Lindner] SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix [R. Belmont, Barry Rodewald] SDL: Mac compile warning fix [Wilbert Pol] Added bare bones irq support to V810 CPU [Miodrag Milanovic] Updated Naomi's M2/M3 decryption. On the fly decryption of Virtua Striker III is now possible. [Andreas Naive] Fixed interrupt handing in V810 core,and flag position in PCW [Miodrag Milanovic] SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability [Tim Lindner, R. Belmont] Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not shown in manual, there is function for these buttons and the emulation should account for this possibility. Mapping is off by default. [Tafoid] CPS-1 updates [Team CPS-1]: * Added The King of Dragons (World 910805) and set as new parent * Minor cleanups and fixes * Added Mega Man: The Power Battle (CPS1, USA 951006) and set as new parent * Fixed slammast, slammastu labels, added D-Board PALs and pcb infos * mercs -> mercsr1, mercsua -> mercs * Added Street Fighter II: The World Warrior (World 910228) * Added missing notes about roms sockets to megaman * Confirmed B-Board # for forgottnua, willowje, cawingu, fixed their labels where wrong and added pcb infos to video\cps1.c * Removed incorrect roms relationship between parent/clones in ffightj, ffightj1, ffightj2 and cawingj * Minor cleanups and fixes Replaced smgolfb with correct dump [D. Beneke, M. David, Smitdogg, The Dumping Union] MESS fixes: [Miodrag Milanovic] * Fixed issue with image empty slot * Default for writeconfig is now 0 for MESS since it is not needed anymore * Fixed handling of mounted devices on hard reset * Unified some emuopts code, and removed ifdefs Corrected several rom names in the Sega System32 driver. Most notably the correct revision for Spider-man & Golden Axe II US sets. [The Dumping Union] Hooked up MSM5205 sample playback routines to Rougien, disabled by default because sample start write handler is still a mystery [Angelo Salese] Updated Naomi/Naomi2 M2/M3 encryption. [Andreas Naive] Fix F4 shortcut so it explicitly labels the address as a number by preceding it with "0x". This allows F4 to work properly, for example, on the 68000 stepping to address a6, which also happens to be a register name. [Aaron Giles] More updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive] Added proper sample playback in Rougien [Andrew Welburn, Angelo Salese] Split the screen device into a separate module. Converted global video routines into a video_manager. Moved video manager initialization earlier in startup. [Aaron Giles] Allowed the use of either decimal or hexadecimal values for size, Fixed array bounds problems found by GCC 4.5.x [qmc2, R. Belmont] Fixed BSD compile [ElBarto] m680x0: Many FPU and PMMU fixes and enhancements [Hans Ostermeyer] Various device fixes/enhancements [Hans Ostermeyer] * mc146818: Add UTC mode, various enhancements and fixes * 68681: Fixes for loopback mode * 6840ptm: Status register update fixes * pic8259: IRQ semantics fixes * 8237dma: Added memory-to-memory transfers CPS-3 update [Team CPS-1]: * Added JoJo's Venture USA bios rom CD version * Reordered some CPS sets per release date in mamedriv.c * Minor cleanups and fixes Updated the Space Stranger overlay layout by adding the overlay for the Upright version, which looks different to the Cocktail. [M.A.S.H.] Added support for Karateco's "Super Double" to the goldnpkr driver. [Gerrit Volkenborn] Improved PGM Video RAM mirroring [David Haywood] New games added or promoted from NOT_WORKING status --------------------------------------------------- Pac-Slot [Bicycle Repair Man, Luca Elia] Super Double (French) [Gerrit Volkenborn] New clones added ---------------- The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union] Mega Man: The Power Battle (CPS1, USA 951006) [john666, gamerfan, Smitdogg, The Dumping Union] Street Fighter II: The World Warrior (World 910228) [Layne, Smitdogg, The Dumping Union] Super Space Invaders '91 [Irongiant] Megatouch III (9255-20-06 ROD, California version) [f205v, Smitdogg, The Dumping Union] Megatouch IV (9255-40-01 ROB, Standard version) [Kevin Eshbach, Smitdogg, The Dumping Union] Super Megatouch IV (9255-41-01 ROG, Standard version) [N. Francfort, Smitdogg, The Dumping Union] Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex] Mortal Kombat II (rev L1.1) [TerryMasters] Buccaneer [Gerald (COY), Smitdogg, The Dumping Union] Jungle Boy [Andrew Welburn] Bee Storm - DoDonpachi II (ver 101) [JackC] (not working) Sunset Riders 2 (bootleg) [f205v, Smitdogg, The Dumping Union] Buck Rogers: Planet of Zoom (not encrypted, set 2) [Smitdogg, The Dumping Union] Time Killers (v1.21) [Gnoppi, Smitdogg, The Dumping Union] Dogyuun (test location version) [Andrew Welburn] Pit Boss Megatouch II 9255-10-01 R0E [Smitdogg, The Dumping Union] JoJo's Venture (USA 990108) [Layne, Smitdogg, The Dumping Union] JoJo's Venture (USA 981202) [Layne, Smitdogg, The Dumping Union] Moon Shuttle (US? set 2) [robcfg] Also from previous submit: [tafoid] New games marked as GAME_NOT_WORKING ------------------------------------ Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous] Ringout 4x4 [Anonymous] Inu no Osanpo [Anonymous] King of Route 66 [Anonymous] Barroom Baseball (prototype) [Mariusz Wojcieszek] Samba de Amigo ver. 2000 [Anonymous] Derby Owner's Club 2000 [Anonymous, f205v] Shootout Pool Medal [Anonymous] Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union] X Tom 3D [Guru] NeoPrint V1 [ANY] World Kicks [The Dumping Union] Shakatto Tambourine Cho Powerup Chu [The Dumping Union] Dirty Pigskin Football [Cah4e3] Outrun 2 Special Tours [Heywood Floyd, The Dumping Union] Crazy Taxi High Roller [The Dumping Union] Ridge Racer V Arcade Battle [Guru] Smash Court Pro Tournament [Guru] Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union] Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo] |
Download: SDLMAME v0.140u2 64-bit Intel Binary
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