Dxbx v0.5 Final is released. Dxbx is an Xbox emulator, written in the Delphi programming language. Dxbx is a delphi port of the original Cxbx emulator.
Dxbx v0.5 Final Changelog:
- XBEExplorer can use dxbx for generating Symbol cache if now symbol cache is not availible yet.
- Fixed P8 conversion for non registered textures - ( Gauntlet )
- Fixed P8 conversion for registered texture - ( Battlestar Gallactica )
- Prevent Authentication check on Dvd drive
- Lots of VertexShader and PixelShader patches and fixes
- Turok menu now showing dino`s
Download: Dxbx v0.5 Final
Source: Here
2010-12-20
Tags:
Console,
Dxbx,
Official_Build,
XBox
Thanks for the final version
ReplyDeletenice
ReplyDeletePlease would it be possible to put the SVN too(EX: r1490)
ReplyDeleteThanks.
version 0.5 Release: { Rev: 1481 }
ReplyDeleteits in the release notes
sony sucks
ReplyDeletealways copying nintendo
can conker live and reloaded play in this emulator?
ReplyDeleteDXBX-Midtown Madness 3 Petition
ReplyDeleteTo: DXBX Author
This is a petition to get DXBX. MM3 was not liked by many people for being an xbox exclusive. We are writing this petition to get them to make Midtown Madness 3 able to be run on the emulator. I know all of you really want MM3 on the PC, so, Sign this!
http://www.petitiononline.com/DXBX_MM3/petition.html
As for the MM3 Petition - I signed but wouldn't it be easier to find out where MM3 textures and sounds are stored in the XBE archive and supply just the engine (car dynamics, collision detection etc.) instead of creating a whole new emulator of a machine which has never been documented and bluntly speaking is not far from being unable to emulate?? What I'm suggesting is something like launching an "Open Midtown Madness" project in a similar fashion like the "Open Transport Tycoon" or "Open Theme Hospital" projects. I think that with lot of enthusiasts we could finally play the MM3 on our PCs! ;-) Who's with me? :-)
ReplyDelete