Dolphin SVN r6578 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog:
r6573
DX9: Write a detailed description of the vertex position offset magic in drawShadedTexQuad. I hope this makes at least a bit sense to anyone but me, it's better than no documentation at all though.
DX9: Revert to the old EFB coordinate scaling. Glitches caused by higher EFB scales probably can't even be fixed properly in DX9, so let's not even mess with it...
r6574
DX9: Added another comment to further elaborate what drawShadedTexQuad is doing.
This comment should give a great speed increase, numerous games (SMG, NSMBW, DKCR, ...) which I tested are at least 20% faster now!
r6575
I've fixed a beautiful bug in GPFifo the current Memory in some conditions was not assigned right. Pleaseee test again your games with FIFO hangs like WII music, WII sport, Wii resort, etc. May be this help :P
r6576
EXI: grab the FlashID from the memory card headers and update sram to include correct id and chksum
allows using any (valid) memorycard.raw in any slot (including real memcard dumps)
Fixes issue 684.
r6577
Remove LOGGING from the DSPCore vcproj. It isn't really used like that anymore. This commit doesn't really change anything...
r6578
Build fix for case sensitive platforms.
Download: Dolphin SVN r6578 x86
Download: Dolphin SVN r6578 x64
Source: Here
thank you so much!!!!!
ReplyDeleteerror can not run New super mario bros wii but older versions do!!!
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