ClientServerMESS v0.8c is released. ClientServerMESS is a fork of MESS (Multi Emulator Super System) that allows players to play via the internet.
ClientServerMESS v0.8c Changelog:
-Based on feedback, reduced the latency on inputs from 200ms to 100ms. This means that roms are more responsive if your ping is less than 100. Higher pings may experience stuttering. Let me know if this improves the netplay.
-Fixed a desync issue where the client data would get corrupted if the client didn't need a sync. This fixes the desync issue shown in the smashtv video a few posts ago, and also fixes many other desyncs.
Download: ClientServerMESS v0.8c
Source: Here
2010-12-09
Tags:
Arcade,
ClientServerMESS,
MESS,
Official_Build
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