ClientServerMAME v0.8a is released. ClientServerMAME is a fork of MAME (Multiple Arcade Machine Emulator) that allows players to play via the internet.
ClientServerMAME v0.8a Changelog:
-Fixed bug where the server clock was not being updated while a client was trying to connect. While this bug corrects several desyncs, fixing it introduced the side-effect that the server must now "catch up" all of the time that it spent sending the ROM to the client. The result is that the game will be emulated too fast for a few seconds after a new client connects until everyone reaches the current time.
-Several machine variables were not included in the save state, such at the random number seed and the emulation clock time. These have been added to the save state.
-Fixed bug where the server would occasionally miss a client message.
-Fixed bug where the client could enter new commands while replaying past commands after a desync recovery and thereby cause another desync.
Download: ClientServerMAME v0.8a
Source: Here
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