2010-11-15

Half Byte Loader SVN r107

EmuCR:Half Byte LoaderHalf Byte Loader SVN r107 is released. Half Byte Loader is a project to build an easy to port user-mode homebrew loader for game exploits.

How to install and use Half Byte Loader:
1. Install the Patapon 2 Demo
2. Connect PSP with USB
3. Copy the “hbl” directory and the “h.bin” file to ms0: (copy them to the root)
4. Copy UCUS98732_DATA02 (Patapon 2 SAVEDATA) to ms0:/PSP/SAVEDATA
5. Copy your homebrew to ms0:/PSP/GAME
6. Load the demo, load the hacked save, load your homebrew.

Half Byte Loader SVN Changelog:
r104
JJS
- This is WORK IN PROGRESS AND NOT RECOMMENDED FOR BINARY DISTRIBUTION
- changed getFirmwareVersion to the code by neur0n (see
http://wololo.net/talk/viewtopic.php?f=4&t=128&start=0). Thank you!
- removed all memory offsets for firmware detection from the exploit_config.h
files
- added GO perfect syscall memory offsets for hotshots2/everybody2 on 6.3x
- added GO perfect syscall memory offsets for minna2/minna2best on 6.20 and 6.3x
- fixed bug that disabled perfect syscalls on 6.3x GOs (g->syscalls_known was
being reset)
- fixed issue 333 (patapon2 broken on 5.03 and 5.51)
r105
JJS
- This is WORK IN PROGRESS AND NOT RECOMMENDED FOR BINARY DISTRIBUTION
- checked in hotshots2, minna2 and minna2best config files
- fixed import stub parsing again by also relocating variable imports, they now
pass the user memory pointer check
r106
J416
- This is WORK IN PROGRESS AND NOT RECOMMENDED FOR BINARY DISTRIBUTION
- I fixed the crash when hbl erased the memory on minna no golf2.
r107
JJS
- This is WORK IN PROGRESS AND NOT RECOMMENDED FOR BINARY DISTRIBUTION
- applied fix for savegame exploit code by neur0n (h.bin file handle not being
closed, see http://wololo.net/talk/viewtopic.php?f=4&t=286). Thank you!
- added two missing addresses in exploit_config.h for Patapon 2
- added releasing of two additional sub interrupt handlers to FreeMem()
- added new nid files for 6.3x

Download: Half Byte Loader SVN r107
Source: Here

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