2010-11-28

Dolphin SVN r6485

EmuCR:DolphinDolphin SVN r6485 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6485
In the command processor when FIFO_READ_POINTER is reading Is better return fifo.CPWritePointer instead fifo.CPReadPointer.
In this way it prevents wrong fifo.CPReadWriteDistance in the future. That should fix RE0 Issue 2846 and others "Warning: GFX FIFO: Unknown Opcode (0x4d)" in dual core mode.

Download: Dolphin SVN r6485 x86
Download: Dolphin SVN r6485 x64
Source: Here

3 Comments:

  1. Thanks for posting the news I sent about it Nichole :)

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  2. i must warn to nichole that the SVN 6482 in my case the dx 11 video plug in makes dolphin (the x64 version) crash in the second it starts to load the game under windows 7 x64 ultimate. before i run it without any issue except that in super mario galaxy - SMG 2 when the video that mario its beeing shut off the ship to the destination the emulator crashes. and a speed up on SMG - pokemon battle revolution and new super mario bros wii (the last one for dx 9 plug in) will be very helpful. i know this is not the homepage of the emulator but its easier to post it here.

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  3. OLC install last directx ?

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