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EmuCR:DolphinDolphin SVN r6419 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6404
Silently remove Plugin_VideoMerge again...
r6405
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
Please test this, I don't have any phones or whatever capable of communicating with it.
r6406
...and the SCons/cmake stuff :)
r6407
update wiiuse vcproj
r6408
UDPWiimote.cpp and UDPWrapper.cpp are now used again.
r6409
more work on dlist caching now should be a little faster
a little bugfix in vertex loading and some fixes.
not much time to work these days but at least i can spend a little time fixing thing.
please test for regressions.
r6410
OSX buildfix
r6411
Linux needs the -fvisibility=hidden flags. The font selection of the debugger segmentation faults without it. Since the font is selected when the application begins the debugger is rendered inoperable.
r6412
Damn scons. Fix a indentation issue.
r6413
little bug fix for my last commit
r6414
On linux encode frame dumps in MPG format instead of writing raw frames. To enable this portion of the code you must have libavcodec-dev and libswscale-dev installed (package names for Ubuntu).
r6415
Edited wiki page Linux_dependencies through web user interface.
r6416
Build fix for windows.
Also a correction to the frame rate for the mpg encoding.
r6417
Merged some FramebufferManager code into VideoCommon.
r6418
Some compiler warnings and eol-style.
r6419
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
Please test this, I don't have any phones or whatever capable of communicating with it.

Download: Dolphin SVN r6419 x86
Download: Dolphin SVN r6419 x64
Source: Here

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