Dolphin SVN r6363 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog:
r6361
More CMake work:
- various fixes for using CMake on Windows
- support building external SDL, zlib, CLRun, wxWidgets
- support using precompiled GLew and WiiUse libs on Windows
For what it's worth, I'm not quite sure if I got all the wx files right...
Building with MSVC2008 still doesn't work yet, but is a lot closer now.
r6362
General cleanup to 3D Vision hack, fits in more with the Dolphin coding style now. Also, fixed the crash that would occur when using a mouse button with 3D Vision enabled.
Not sure how to fix Dolphins hotkeys when 3D Vision is enabled (I do know a way, but it's messy and I don't want 3D Vision messing with Dolphin's cleanliness).
r6363
Setup opencl to work like most of the other externals. Autodetect native shared libraries and if not found fall back to the static libs built from the externals.
Also some general clean up of the main CMakeLists.txt file. I think it is nice to keep the checks and analysis of the results together.
Download:Dolphin SVN r6363 x86
Download:Dolphin SVN r6363 x64
Source:Here
Thank you so much this emulator work perfect on my
ReplyDeleteIntel core i5 760,Gainward GeForce GTS 450 1GB PhysX CUDA,4GB RAM 1333mhz,HDD 64MB cache and Win7 Ultimate 64bit.
dude stop showing us your crappy PC in every post...
ReplyDeleteyep... stop describing your mother,,,,
ReplyDeleteSorry this! I was just going to show that this emulator runs at full speed with what I have
ReplyDelete