EmuCR Feeds
Email Us

EmuCR:DolphinDolphin SVN r6359 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6355
Added an option in the cmake build to disable wxWidgets. To use add
"-DDISABLE_WX=1" to the cmake configuration command. Also fixed the nowx build.
Set scons build to autodetect OpenCL by checking for both the library and header
instead of having an option. Unfortunately there probably needs to be a path
variable that can be set to the location to look for the headers. For example
on Ubuntu with nvidia, the headers are located in /usr/include/nvidia-current
instead of /usr/include, and hence not found by scons.
r6356
Core/DSPCore: Make Jit read from coefficient ROM when told to do so,
change the unit test to catch this bug if it turns up again and two more
zeroWriteBackLog() calls.
r6357
Core/DSPCore: Implement Jit emitters for all extended operations.

May break things, although my testing didn't reveal any regressions.
r6358
Edited wiki page Linux_dependencies through web user interface.
Fix a small mistake. Could that be some of the confusion that caused issue
3461 ?
r6359
Fix cmake so it is possible to build without bluetooth support, and the typo that tells you bluetooth is enabled when it is not.
Fixes issue 3464.
Also make the check for portaudio really check the version of portaudio.

Download:Dolphin SVN r6359 x86
Download:Dolphin SVN r6359 x64
Source:Here

2 Comments:

  1. THANKS::::::::::::

    ReplyDelete
  2. Thank you so much this emulator work perfect on my
    Intel core i5 760,Gainward GeForce GTS 450 1GB PhysX CUDA,4GB RAM 1333mhz,HDD 64MB cache and Win7 Ultimate 64bit.

    ReplyDelete

Can't post a comment? Try This!