This build is an enhanced SVN build which incorporates unofficial features and fixes that are not officially part of DOSBox. The best Dosbox version IMHO. Included Patches: Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep, NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL, MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon, Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE, Overscan, etc. Build environment: Based on MinGW/MSYS under Windows 7 x64 Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686 -march=i586 -mno-push-args -ffast-math -funroll-loops --param max-unrolled-insns=60 Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype, etc. For advanced users who want to debug or compile, debugger-enabled build and source are available. WHAT'S NEW ------------------ 1. Based on SVN r3650 2. Fixed: -nogui did not work at all. 3. Fixed: Double-clicking titlebar did not work. 4. Fixed: tv2x scaler slowed down the overall emulation (Thanks, Lupin2) 5. Added save slots selections into menu. 6. Added the following menu items : Serial / Parallel ports, Printer, MT32 rate 7. Fixed some minor bugs. |
Download: ykhwong's DOSBox 0.74 SVN Build 10.21.2010
Source:Here
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ReplyDeleteChangelog is different:
ReplyDelete1. Based on SVN r3679
2. Added mt32rate into [midi] section for MT-32 samplerates. (Default value is auto.)
3. "-nogui" parameter is available again for disabling GUI. It differs from "-nomenu" to hide menubar.
4. You can use other glide wrappers like nGlide. (read manuals)
5. Added dosbox_readme.bat to read manuals easily. (see Tools directory)
6. Added zmbv codec installer/uninstaller (see Tools directory)
7. Fixed zero FPS on titlebar when using "Show details" mode with Direct3D.
8. Fixed some minor bugs.