* Fixed the 'green ROM' loading/crashing bug - it was due to a mistake made when 'sorting' the file names inside a directory - the variable array that checked if a file was a directory was not updated. Credit goes to cmonkey69 for fixing his own code :) * Moved all display code into its own file - celldisplay.cpp / celldisplayutil.h * Upgraded to latest SNES9x - git repository: http://board.byuu.org /viewtopic.php?f=3&t=881 - Contains the following patches/improvements: - Cx4 improvement (Mega Man X2) - http://board.byuu.org/viewtopic.php?f=3&t=881 - Fix Dual Orb 2 sound glitch (byuu) - Updated to latest WIP - Improvements noticed by myself (mostly APU related): - Jikkyou Oshaberi Parodius - far better performance - far less sound pops (this was one of the few games except for SuperFX ones that did not run perfectly) - Star Fox/Star Fox 2 have far less sound pops (though still there) - Super Mario World 2: Yoshi's Island - the spots where framerate dips and sound pops could usually be noticed have also been improved |
Download: SNES9x v4.3.5 for PS3
Source:Here
Thanks a lot for this NEW uptate GOOd WORK guys.
ReplyDeleteI love new fix stand on,. Hope this be a good PS3 emu:)