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EmuCR:JPcspJpcsp SVN r1788 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1786
Texture flip: check position coordinates after MVP transformation (was already
correct in geometry shader, but not in VideoEngine). Tested on Wipeout Pure by
Hykem.
r1787
Small improvements and fixes in sceWlan and sceNet.
r1788
Fixed timestamp reading in sceMpeg and scePsmf (spotted by gid).
Fixed a bug a SceKernelThreadInfo.
Cleaned up and provided small fixes for IoFileMgrForUser and ModuleMgrForUser.
Implemented SceKernelLMOption and SceKernelFplOptParam.
Activated thread reschedule in scePsmfPlayerSetPsmfCB.
Avoid BufferOverflowException in sceDisplay.

Download: Jpcsp SVN r1788
Source:Here

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