Dolphin SVN r6294 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog:
r6292
DX11 plugin: Use a better mechanism to load vertex and index buffers; prevent a potential bug where triangles, lines, and points could fight over the same buffers
r6293
DX11 plugin: Fix numerous Metroid Prime glitches. The "techno energy ball lighting" glitch is remains, however.
r6294
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same geometry twice! SMG is faster now because it uses destination-alpha extensively. This uses dual-source color blending, a DirectX 10-level feature. The equivalent OpenGL function comes from the GL_ARB_blend_func_extended extension, which was made core in OpenGL 3.3.
Download:Dolphin SVN r6294 x86
Download:Dolphin SVN r6294 x64
Source:Here
Thank you for DX11 plugin very good:)
ReplyDeleteVery good emu thanks...
Thanks you for all your hard work and effect into making Dolphin such a brilliant emulator. Works lovely on my GTX470 in 1080p.
ReplyDeleteIt was good and hear. Full HD and even not bad
ReplyDelete#2: Nichole doesn't develop the emulator.
ReplyDeleteThanks you for all your hard work and effect into making Dolphin such a brilliant emulator. Works lovely on my GTX480 in 2056p.
ReplyDeleteThanks you for all your hard work and effect into making Dolphin such a brilliant emulator. Works lovely on my GTX490 in 4096p.
ReplyDeleteWOW best resolution ever really interessant.Godt and listen to others that it goes smoothly:)
ReplyDelete