DeSmuME SVN r3839 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r3839
visual studio: clean up lua-related building mess
Download: DeSmuME SVN r3839 32bit
Download: DeSmuME SVN r3839 64bit
Source:Here
2010-11-01
no x64?
ReplyDeleteStill 0.9.6 right now!
ReplyDeleteTHANKS;:;:
ReplyDeleteevery day a new version i think tomorow it will be the desmume svn r3840 or r3841 maybe i dont know just a thinking i have made my self by the way thanks the team who is working in the desmume
ReplyDeleteHov can i downlaod 64bit version?
ReplyDeleteThanks for 64 bit version Nichole
ReplyDeleteHey guys I have Intel Core i5 760 and NVIDIA GeForce GTS 450 (Gainward)
ReplyDelete4 GB memory mhz is 1333. And the Samsung 500 GB hard drive 64 MB of cache memory.
Win7 Ultimate 64bit. I tried this emulator with the Castlevania games and it runs very well. There is good speed in the games. Fps was 54 of 60 it was Eclessia.
I turned on OpenGL in emulator but then your graphics card support it
Thank you for the good work guys
@7
ReplyDeletelol what?
are you serious?
i have always 60 fps with my shitty/average pc and you have that monster pc and you have 54 to 60?
but lol it also matters how you using your pc... :)
Yes it's true I have 54 of 60 fps. I also tried Dolphin emulator and it works great very good speed for the games THANK YOU FOR GOOD WORK
ReplyDeleteI got a Core i5 too and a Nvidia G105M, but OpenGL turned on messes up the graphics, guess my card doesn't support it.
ReplyDelete@#8
ReplyDeleteTry yourself Castlevania: Portrait of Ruin, try running that at 60fps, that game is monster compared to others I've played.
My rig: Quad Core @2.5GHz, GigaByte GTS250 1GB, 4GB Ram, HDD 64MB cache.