Dolphin SVN r6225 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog:
r6225
Slightly adjust z-values calculated in the vertex shader so OGL does not clip the
final rendering of (at least) Sonic Unleashed.
This should be (nearly) invisible in Z16 depth copies and in games, but there is
some chance that it collides with other such border cases. There probably is some
room to decrease the adjustment but 9999999/10000000 is not enough. A static offset
may be an option, too. I don't know if the game can/does set something like that.
Download:Dolphin SVN r6225 x86
Download:Dolphin SVN r6225 x64
Source:Here
thanks but:
ReplyDelete---------------------------
Warning
---------------------------
Unknown pointer address prefix 02, report this to the devs: 0x024000E0
Continue?
---------------------------
Ja Nein
---------------------------