WinUAEX v18 is released. WinUAEX is an Amiga Emulator for the xbox console.
Changes To Winuaex Core:
* Given the full “Madmab Edition” treatment. Sorry no mp3 music yet.
* New dual-preview skin to support Ressurection Xtra’s. Say thank you to Gilou9999 for the skin.
* Dynamic Dual Preview Demotivator skin by Waal included (SD only)
* memory leak when using HDF files has now been plugged! This sucker put a severe cramp in getting the Xtra’s out.
* playback/record option has been axed. This saves about 512k and besides it never worked to well with keyboard based emu’s anyways.. tongue.gif
* If the file selected is (or contains) a file with the extension .whd the emulator will mount that file to DH1: and set DH0: to point to D:\\_whdload.hdf. So two things… make sure your WHD files have a .whd extension. Make sure the _whdload.hdf file is in the emulator directory (unzipped). (Keep an eye out for a WHD set from Wall based on Killer Gorilla’s WHD sets).
* Set JIT to always default to 0. For now I’m still letting people manually change it if they wish. For those AmigaSys fans out there.
* Tweaked the “Clip Excess Video Borders” code. So far in the several games I tested it seems to do better than the original way. Although it isn’t always 100% right.
* Changed the code so that drive DF0: would ALWAYS be enabled. I figured no biggy cause for the most part it makes sense to always have DF0: enabled anyways. This fixes the DF0:??? error.
* Auto config database added for around 2186 Amiga disk based games. Say “Thank You Waal”..
* Auto config DB entries added for (target 902) Amiga whd based games. Say “Thank you again Waal”..
* Preset controller settings added. Currently there are 4. “Standard Joystick”, “Standard Mouse”, “Pinball”, “Keyboard”. Say “We are not worthy Waal!!”
* Preset controller settings can be saved under any name so you can share your game specific settings with other uses.
* Preset controller settings can be “tied” to a game so that if you change the master “ini” file all games “tied” to it will use it. Or you can just individually set them for a game.
* “in game” menu options “Insert Disk for Drives 1-4, and Swap Disks” are now in one menu. The “create HD/SD/HDF image options” are in a seperate menu as well. To help reduce clutter.
* Fixed an issue where if the configuration had drives loaded with an .adf file “across the network” they would not remount properly.
* Bumped up the stack space a little to reduce lock-ups.
* Emulator always remembers which disks are loaded on the drives on initial set-up. That way if you do change/rotate disks during gameplay it wont foobar startup when you go to play the game again. Save states always remember the currently loaded drives anyways. If you want to change the “initial set-up” just reconfigure the game (start by pressing X).
* Emulator always asks for disk to load in Drive 0 if a multifile zip is selected. That way you can store things like trainers and megatrainers in the same zip.
* Given the full “Madmab Edition” treatment. Sorry no mp3 music yet.
* New dual-preview skin to support Ressurection Xtra’s. Say thank you to Gilou9999 for the skin.
Interface Related Changes:
* rewrote the create_local_file routine again for the millionth time.
* Modified the crc calculation routine to read files in pieces since some of those WHD files are pretty large
* Fixed a small bug in the synopsis regarding number of lines (200 max).
* Improved the screenshot, box/cart art, and movie streaming to make browsing games a little smoother.
* Files within a zip now display sorted properly now.
* Fixed a couple goofs that prevented loading ROMS over a samba share.
* “Move Selected to the Garbage Folder?” now has a new option.. “Never Move”. So “Yes” will ask before moving the selected file to the Garbage folder. “No” will just move the file and “Never Move” won’t move the file at all.
* New feature “Seconds before playing movie” determines how long the emu will wait before playing a movie. The default is half a second. This will help speed up rom browsing. Especially useful for people streaming stuff (like movies) across the network.
* Pick -1 on “Seconds before playing movie” to set to 0 seconds. 0 will equal half a second.. 1 one second, and so on.
* If streaming movies from across the network and the user press on the dpad or a, b, x or y the emulator will abort the transfer. This should help speed up rom browsing and allow the user an “out” especially for the larger movies.
* User can now select which “cheat code database” they want to load since it seemed silly to mix the many AR and GG codes into one file for Snes9xbox.
* Select file function now has an option to not display directories. First menu to use this is the cheat code database select screen.
* Pressing the back key while viewing a games synopsis will toggle between a fixed font and the skins proportional font.
* Fixed long standing bug of YesNo Menu pop-up graphic not centering properly.
* Fixed an issue with the software filters displaying garbage.
* Activated the “Keep user Within ROM Directory Tree?” which I somehow missed.
* Fixed up the box/cart art position on a few skins.
* Fixed a problem where setting the box/cart orientation was screwed up.
* Fixed the bug that screwed up Gilou’s skin to begin with (too weird to explain).
* Fixed a long standing bug in the favorites system. This one goes waaaaay back.
* Emulator should now work with 1.6 Xbox’s super big thanks to FreakDave. 1.6 users let me know how this works for you.
* Fixed a problem where the media directory selected by the user replaced the wrong media directory. Again. Double Doi on me!
* Fixed the problem where the wrong synopsis description was showing when selecting a game in the favorites menu.
* Fixed odd bug where the opening movie and movies played full screen in the media browser would not display properly at 1080i
Download: WinUAEX v18
Source:Here
2010-08-05
Tags:
Console,
Official_Build,
WinUAEX,
XBox
miga on XBOX thank you
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