uosnesw 20100514 Changelog:
To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed. Because that synchronization becomes Inaccuracy when a lot of DMA bytes are. It changed so that the interval of the frame timer might become HC_MAX/2 long at the Interlace mode. 2010-06-23 "F-1 GRAND PRIX PART III" fix did that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad. These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3)) SetVIRQ(); svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/ snes9x-gtk-read-only sa1.cpp code was merged. "SD Gundam G Next (J)" map is correctly. |
Download: uosnesw 20100825
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