SDLMAME v0.139u1 for Mac OS X is released. SDLMAME is a port of the popular MAME™.
SDLMAME v0.139u1 for Mac OS X Changelog:
0.139u1 ------- MAMETesters Bugs Fixed ---------------------- - 03969: [Crash/Freeze] All sets and drivers using OKI audio: Eventual crash using Save States (Aaron Giles) - 03981: [Crash/Freeze] bosco, xevious and clones: Game reboots or hangs (Alex Jackson) - 03977: [Graphics] tceptor2: Graphics are incorrect, the top and bottom roads are displayed with grids and it looks like there should be 4 instead of 2. (Phil Bennett) - 03964: [Documentation] shangonro: Year is wrong (Smitdogg) Source Changes -------------- raiden2.c: Add missing "VOICE2" sample rom to Raiden 2 sets where it was missing. Corrected rom names for MASK roms soldered to the PCB. [Brian Troha] Southern Systems Joker Poker: Added missing CPU IO map to the machine driver. This allow boot the game and enter into the attract mode. [Roberto Fresca] Mini Boy 7 improvements: [Roberto Fresca] * Added a new complete set. Now set as parent. * Corrected Xtal frequency. * Mapped the PIA MC6821 (not wired since is not totally understood). * Preliminary attempt to decode the color PROM. * Mapped the AY-3-8910, but still needs ports and some checks. * Added debug and technical notes. New driver for Mega Double Poker, from Blitz System Inc. [Roberto Fresca] * Initial release. * Preliminary memory map. * Hooked both PIAs, but need more analysis to confirm the offsets. * Accurate graphics and color decode. * Added main PCB and daughterboard layouts. * Added partial docs and diagrams about the CPU/MCU/ROMs addressing. * Added debug and technical notes. Added Magic Train, from Subsino. Since it's driven by a HD647180X0CP6 (Subsino - SS9600) plus SS9601 and SS9602 (for video and I/O respectively), it's possible that needs to be moved to a new driver in a near future. Also added technical notes. [Roberto Fresca] mpu4drvr.c: Fixed mid-screen palette updates [David Haywood] segas16b.c: Documented the Sega game ID for the Heavyweight Champ rom board as well as corrected the rom names. [Brian Troha] Return to type safety. Changed address maps back into functions that build up the definition, rather than the whole tokenizing system, which lost type checking. Added a new module addrmap.c which implements the address map classes, and changed the macros to call methods on the address_map and address_map_entry classes which are strongly typed. Fixed a few incorrectly specified memory map entries along the way in twincobr.c, lordgun.c, galaxold.c. [Aaron Giles] More API cleanup: [Aaron Giles] * removed cputag_clocks_to_attotime() and cputag_attotime_to_clocks() in favor of just expanding the class * same for cputag_suspend() and cputag_resume() Fix crash when exiting the debugger if breakpoints are set. [Aaron Giles] The dsp561xx CPU core now generates accurate disassembly for Konami Polygonet hardware (verified against Motorola's reference disassembler). [Andrew Gardner, Stiletto] Fixed image device error handling [ShimaPong, Miodrag Milanovic] Defined new class driver_data_t, which all driver_data classes must derive from. Updated all class definitions to inherit from the new class, and to call it in the constructor. Also changed the alloc() signature to return a driver_data_t pointer instead of a void *. Renamed and hid machine->driver_data as machine->m_driver_data. Added a new templatized method machine->driver_data properly downcast'ed version of the driver data. Updated all code which looked like this: mydriver_state *state = (mydriver_state *)machine->driver_data; to this: mydriver_state *state = machine->driver_data The new function does a downcast<> which in debug builds dynamically verifies that you're actually casting to the right type. [Aaron Giles] Changed atarigen_state to be a base class from which all the related Atari drivers derive their state from. [Aaron Giles] Removed global variables from gaelco, namco, and nile sound cores. [Atari Ace] Converted seta.c, seta2.c, and ssv.c to driver_data. [Atari Ace] Updated SAA5050 to form 12x20 chars as noted in documentation. Updated malzak driver to support SAA5050 changes. [Miodrag Milanovic] taitotz: add HDD image for Battle Gear 2 (2.04J) [gtbb08, R. Belmont] namcoic.c: Fixed incorrect road colours in tceptor2, finallap and others [Phil Bennett] Fixed road transparency in Thunder Ceptor [Phil Bennett] Fixed Z80 SIO interrupts by clearing them at constructor time so Z80 daisy chain works properly and doesn't stall on a non-existant IEO condition. [Curt Coder] Z80 DMA changes: [Curt Coder] - Fixed DMA by re-adding a status update call to ENABLE DMA command - Allowed illegal mode 0 DMA operation since trs80m2 in MESS is abusing this - Fixed ready signal handling by adding a check for ready condition on each byte Started converting the Toaplan2 VDP into a device [David Haywood] dsp56k : Hooked up new execution engine. [Andrew Gardner] plygonet.c : Updates Polygonet driver to use driver_data class. [Atari Ace] More refactoring to the Toaplan 2 / GP9001 VDP device [David Haywood] CPS-1 update [Team CPS-1]: * Expanded and updated games table in video\cps1.c * Confirmed B-Board # for 3wondersu, varth * Fixed labels in ghouls, ghoulsu to match real pcbs * Removed 14.bin in dynwarj, it was a bad dump * Marked nm_23.12b in nemoj BAD_DUMP * Removed knightsja set (roms were split & hacked to work on a suicided board) * Added roms relationship between parent/clones where missing * Fixed some incorrect notes added in previous update * dynwaru -> dynwara forgottnua -> forgottnu, forgottnu -> forgottnua wofhfb -> wofhfh as real name Huo Feng Huang * Reordered some sets * Minor cleanups * Fixed sf2ceua labels and added pcb infos * Fixed sf2ceub labels and added pcb infos, removed 1 incorrect rom and replaced with proper redump done by Dumping Union * Fixed punisher, punisheru Q-Sound labels and added D-Board PALs dsp56k.c : Remove globals from dsp56k cpu core. [AtariAce] cps1.c: Documentation update for some CPS1 sets (B-Board chip information) verified via Team Japump PCB photos. [Brian Troha] Improved memory banking in Puzzle Star (Sang Ho Soft) [Mariusz Wojcieszek] Fixed term2 (rev. LA4) freeze during the Cyberdyne stage opening cinematic [Phil Bennett] Merged aladbl.c and ssf2md.c to create genesisb.c [Sonikos] video/astrocde.c: Limited the number of timers potentially produced by astrocade_trigger_lightpen() [ranger_lennier] cps1.c: Set correct B-Board mapper for "resale" kits. This fixes missing graphics in Area 88 (Japan Resale). [Brian Troha] New games added or promoted from NOT_WORKING status --------------------------------------------------- Pacman - 25th Anniversary Edition (V2.0) [Sara S.] The Last Starfighter (prototype) [Phil Bennett, Ken Van Mersbergen] Air Race (prototype) [Phil Bennett, Ken Van Mersbergen] New clones added ---------------- Clash-Road (Data East license) [Tirino 73] Quizard v1.2 [Team Europe, The Dumping Union] Quizard Rainbow 4.2 [Team Europe, The Dumping Union] Super Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual ENG/GER version) [bodger319, Smitdogg, The Dumping Union] Megatouch 5 Turnier Version (9255-70-50 RON, Bi-Lingual ENG/GER version) [bodger319, Smitdogg, The Dumping Union] Knights of the Round (Japan 911127, 91634B-2 B-Board) [Team Japump, The Dumping Union] Area 88 (Japan Resale Ver.) [Team Japump] Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00) [Mark F.] Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03) [Sara S.] New games marked as GAME_NOT_WORKING ------------------------------------ Mini Boy 7 (set 1) [Roberto Fresca, Siftware] Mega Double Poker (conversion kit) [Roberto Fresca, ChrisQC, Smitdogg] Magic Train [Roberto Fresca] Gundam Seed: Federation vs. Z.A.F.T. (SED1 Ver. A) [Guru, Smitdogg] |
Download: SDLMAME v0.139u1
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