PCSX2 SVN r3588 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r3587
IPU:
* Savestate mega-fix! Removed all the old direct pointer types from decoder_t, which should fix the oddball random savestate crashes when IPU is active.
* Moved iq/niq into decoder_t.
* Moved all macroblocks into decoder_t (mb8, mb16, rgb16, rgb32).
* Turned decoder.stride into a constant, since IPU can only decode in strides of 16 bytes only.
* Added sanity checking to the ipu0_fifo stuff (was formerly g_nIPU0Data, etc).
* Added some SSE moves to the Idct (very minor optimization). There's a completely SSE from-ground-up implementation provided by newer versions of libmpeg2 that we should probably look into later, rather than rolling our own.
r3588
Minor linux compilation fix to yuv2rgb_sse2
Download: PCSX2 SVN r3588
Download: Official Beta Plugins Pack [11 March 2010]
Source:Here
Thanks
ReplyDeleteThank you so much for Save State mega-fix
ReplyDeleteplz also post pcsp svn.
ReplyDeletePCSP isn't open-source.
ReplyDeleteAt the moment only the Pcsp Frontend(PCSP UDB) is open source.