Dolphin SVN r6142 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.
Dolphin SVN changelog:
r6139
sometimes to advance you have to make a step back.
use plain vertex arrays instead of VBOs to render in Opengl plugin as the nature of the data make VBOs slower. This must bring, depending on the implementation, a good speedup in opengl.
in my system now opengl and d3d9 have a difference of 1 to 5 fps depending of the game.
some cleanup and a little work pointing to future improvements in the way of rendering.
please test and check for any errors.
r6140
JitIL: Disabled the jitting of psq_l when inst.W == 1. This is a test commit to check Issue 3114.
r6141
Include "Hash.h" rather than "hash.h" for case-sensitive file systems.
Fix some compiler warnings.
r6142
JitIL: Improved the register usage and remove extra MOVAPD instructions. This is for the speed optimization.
Download:Dolphin SVN r6142 x86
Download:Dolphin SVN r6142 x64
Source:Here
2010-08-29
Good speedup guys in r6139 ! ^^
ReplyDeleteThanks Nichole for compil ! :D
Yes good speeup thanks
ReplyDelete