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EmuCR:PS2 emulatorPCSX2 SVN r3296 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r3285
Game fixes:
- Batman Returns Issue 709 .
- Fixed flashing in Sega Superstars Tennis.
- Clawed back some of the speed loss from the XGKick delays.

Detailed changes:
- CALL Tag DMAs that contain invalid next tag addresses ignore the call (Batman started sending corrupt information from invalid addresses)
- VU1 now flushes any pending transfers if it's trying to send another and doesnt process any packed/list regs
- Batman was checking for OPH to be high, this was a timing thing, something id completely got rid of accidently (same for APATH)
- XGKick will no longer queue if PATH3 is interrupted
r3286
Nothing to see here, i wasn't being lazy in any way shape or form with my awkward ways of testing the emu...
r3287
Apologies... Monkey problems, I'm sure you understand.
r3288
GameDB: Add PAL edition of Valkyrie Profile 2.
r3289
* Fixing automatic patch application (again!) -- random crashes could occur on some games due to in-execution recompiler resets when gamefix options were changed by the GameDB.
* Implemented --gamefixes to the command line.
r3290
* Cmdline: Added warnings when opening settings panels with command line overrides enabled, and force-disable overrides when new settings are manually applied.
* GameDB: Remove the game database from the Settings panel, since it's kinda slow still and it started to drive me nuts. I haven't added another menu option to open it up yet (it will be in its own dialog), but I will soon.
r3291
GSdx: minor fixes to movie recording.
r3292
UI:
* Fix for random crashes when recording movies (F12). It still doesn't seem 100% stable, but it's a heckuva lot better than before.
* Log options dialog behavior bugfixes.
* Cleaned out some old hacks for handling hotkeys from the GS window, and implemented proper use of GSwindow-local hotkey mappings vs. global hotket mappings.
r3293
Fixed up lemmings, was a condition i never thought about, stupid Path3 masking..
r3294
SPU2-X: Double IRQ prevention found on real hardware. Only affects developers who didn't read the SDK documentation properly, like me. Nothing fixed as far as we know.
r3295
Major header file house cleaning! Should speed up recompilation times by a few percents.

Linux note: There's a chance as usual that this might break something in Linux because Linux and Windows STL headers have different dependencies. Namely might still be needed in on some of the PrecompiledHeaders. If so, just re-add it and commit, and make a note: // yes GCC really needs this one :)
r3296
GSdx and some other plugins no one cares about: remove ddraw.lib.

Download: PCSX2 SVN r3296
Download: Official Beta Plugins Pack [11 March 2010]
Source:Here

2 Comments:

  1. hello ..good job ... ..but crash person 3 fes and 4..... ;)

    ReplyDelete
  2. Naruto Shippuuden UN4!!!!!!!!!

    ReplyDelete

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