PCSX2 SVN r3160 is released. PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog:
r3152
Added Game Database Editor to gui.
The panel is currently under "Emulation Settings", feel free to move it where-ever is appropriate.
If you have a game loaded the editor will automatically load the game's info, if not you can search for the game by typing the serial manually.
r3153
[cmake]
* Select automatically module (include pcsx2, libutilities&libx86emitter) to build based on dependency available.
* rewrite SearchForStuff. More clean and it will better support mix between library and 3rdparty on linux. (see issue 736)
r3154
[cmake]
* Clean 3rdparty flags not used. By default use -Os not needed to make pcsx2 bigger than it already is.
r3155
UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
r3156
[cmake]
* Add missing file
* Use a default option for FORCE_INTERNAL_SOUNDTOUCH instead of a hardcoded one
* Some cleaning
r3157
onepad: Commit some work in progress on onepad's gui. (Currently disabled, because I haven't hooked anything up yet.)
r3158
x86emitter: removed implicit pointer dereferencing on 'indirect' operand types, and implicit uptr addressing on ptr[]; avoids some obscure pitfalls and might speed up release mode builds (LTCG).
r3159
Get Linux compiling again.
r3160
Have I ever mentioned how much I hate getting templates to work on both Windows and Linux?
Download: PCSX2 SVN r3160
Download: Official Beta Plugins Pack [11 March 2010]
Source:Here
2010-06-05
GRAXIAS EL UNICO LUGAR DE INTERNET QUE LO ACTUALIZA A DIARIO
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